langwhy

Slot: games

Game engines and gameplay code.

A product is a set of slots to fill: browser, server, database, deploy. A language fills some of them well, some badly, some not at all. A stack is one pick per slot.

browserserverdatabasesystemsmobilecliscriptsdatacomputeembeddedwasmconfiggames

Who fits

LanguageFit
C#●●● strongUnity uses C# for gameplay scripts.
C++●●● strong
Lua●●● strong
Rust●●○ okEngines exist (Bevy), studios still ship C++.